At A Glance
- 12 years in the video game industry (4+ as a Media Designer), 2 years as an in-house solo sound designer and composer, 6+ in the UI
- 15 years of composing + producing music (from jazz to metal to pop to minimalistic to techno)
- Master of Sound in Aalto (+ Minor in Music Tech + Game Music), Bachelor of Music & Media Management in Jamk
- Clients: YLE, Housemarque, Epic Meets, Vacuum Wood, HypeWorks, Suomen Podcast Media, Desucon
Skills
- Ableton Live, Reaper
- Wwise, Fmod, Unity Audio
- Drums, singing, little guitar, bass, synths
- Unreal Engine, Unreal Motion graphics, a bit of Unity
- Minor audio programming in PureData, TouchDesigner, Supercollider
- After Effects, Premiere Pro, Houdini fx, Photoshop
- Research about game music & accessibility, lectures at Aalto & Jyväskylä University
- Conversational, a listener and problem solver, warm person
Releases & Projects
Senior UI Artist — Housemarque, Saros
UI artist focusing on motion graphics at fine Housemarque.
Skills: Adobe Photoshop · After Effects · Animation · Unreal Engine · Unreal Motion Graphics
Music Composer — YLE, Suomi on Weeb
Composed opening, ending and some background musics and jingles for a minidocumentary.
Skills: Ableton Live
Sound Design Consultant & Implementer — Happiest Dark Corner, Cat's Manor
Individually doing Sound Design evaluation, re-creation, transferring and re-implementation of an existing 12+ year ongoing Unity Audio project into Fmod with the help of a programmer.
UI, Motion & Sound Designer — Housemarque, Returnal
Working as a UI, Motion and Sound Designer in Returnal for PS5.
Skills: Music Composition · Sound Design · After Effects · UI · Ableton Live · Unreal Engine · UMG · Icon Design · Motion Graphics
UI & Sound Designer — Housemarque, StormDivers
Main and only Sound Designer/Engineer in a currently ongoing project Stormdivers.
Skills: Foley · editing · mixing · ambients · developing conditions with parameters · Wwise · Unreal Engine · Ableton Live · UI and Menu Design · Level Dressing
Assisting Audio Producer — Housemarque, Nex Machina
- Communicated between composer and sound designer
- Added songs with Wwise Audio Engine to the system
- Edited and synced audio for video game trailers
Media Designer in Marketing — Alienation, Resogun+ DLCs, Matterfall, Outland, Nex Machina
Social Media content creation in writing campaigns and articles, press releases, trailers, Menus, Video work, Sound work.
- Filmed, Edited and Effected Visual Marketing assets
- Facebook, Twitch and YouTube content
- Promoting at events such as PlayStation Experience, e3 and Nordic Game
- Created more than 60 videos
- UI and Menu design, Title Animation and iconography for games Alienation, Nex Machina and Resogun
- Steam Icons and achievements to Outland and Nex Machina
Personal Releases & Projects
Sensory Integration — Sound Designer, Composer, Producer, lyrics
Electronic Techno release based on six senses. 8 tracks designed for dark room gigs.
Lush — Sound Designer, Composer, Producer, Singer, lyrics
Based on Japanese Haiku about birth and death. 3 Songs in Finnish and English. Created and edited 3 video teasers about the release.
Von — Producer, Singer, translator
Purchased rights to the original song and made a translated and orchestrated cover of it. Created a teaser video for the release.
Sattumaa — Producer, Singer, Composer, lyrics
Sang, collaborated with choreographer Sofia Ruija and videographer Sam Jamsen to create a music video for SATTUMAA. Got into Soundi, Metalliluola and Uusi Ääni.
Riitä — Singer, Composer, lyrics
Sang, collaborated with videographer Sam Jamsen to create a music video for Riitä. Got into Soundi and Metalliluola.
Songs since 2011
Education
Aalto University — Master of Sound in Arts in New Media
Sibelius Academy — Minor in Music Technology, additional studies in Game Music
Jyväskylä University of Applied Sciences — Music & Media Management, Bachelor of Culture and Arts
About Rudolf Westerholm
I am ready to be educated into your culture, a fast learner as I've had to be in order to survive in this field. I love collaboration and individual problem solving. The best feelings are getting things done, to create, and when the client is happy with the end product.
Something needs reiterating? Let's reiterate. I am resilient as long as there is safety and room for personal growth. I don't mind the position given to me as long it is with music, which is my biggest love in life. I am capable of doing many audiovisual things and happy to assist and appreciate when I'm able to help. For me, I'd love to get people I'm working with, excited and bring value with my actions and collaboration.